UI Tree View
Hierarchical expandable tree.
Type: UITreeViewNode · Category: UI & Interface · Also found as: uitreeview
Properties
Section titled “Properties”| Property | Type | Default | Description |
|---|---|---|---|
size |
vec2 | (220, 200) |
Width and height (px). Range 4 to 1280. |
selectedId |
integer | -1 |
Id of the selected item (-1 = none). Range -1 to 1000. |
itemHeight |
number | 22 |
Height of each row (px). Range 16 to 48. |
Plus the common properties every node has.
Lua methods
Section titled “Lua methods”Call them on the node (self.node in its script, or self.node:get_node("path")). Every node also has the Node methods.
UITreeViewNode:get_property(path)
Section titled “UITreeViewNode:get_property(path)”Reads an Inspector property by its path (vectors and colours as tables); “script.
local value = self.node:get_property("size")pathUITreeViewNodeProperty|string
Returns any
UITreeViewNode:set_property(path, value, y)
Section titled “UITreeViewNode:set_property(path, value, y)”Sets an Inspector property by its path: vectors as {x, y} or x, y; colours as {r, g, b[, a]} 0..1 or “#rrggbb[aa]”; enums by name; “script.
self.node:set_property("size", 100, 50)pathUITreeViewNodeProperty|stringvalueanyy?number
In a scene file
Section titled “In a scene file”{ "type": "UITreeViewNode", "name": "UITreeView", "position": [ 0, 0 ], "properties": { "size": [ 220, 200 ], "selectedId": -1, "itemHeight": 22 }}